@startuml
sprite $vibration [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000000000008EFFFFFFFFFFFFFFFFFFE80000000000000
0000000000008FFFFFFFFFFFFFFFFFFFFFF8000000000000
000000000000EFFFFFFFFFFFFFFFFFFFFFFE000000000000
000000000000FFFFFFFFFFFFFFFFFFFFFFFF000000000000
000000000000FFFF0000000000000000FFFF000000000000
000000000000FFFF0000000000000000FFFF000000000000
000000000000FFFF0000000000000000FFFF000000000000
000000000000FFFF0000000000000000FFFF000000000000
000000FFFF00FFFF0000000000000000FFFF00FFFF000000
000000FFFF00FFFF0000000000000000FFFF00FFFF000000
000000FFFF00FFFF0000000000000000FFFF00FFFF000000
000000FFFF00FFFF0000000000000000FFFF00FFFF000000
FFFF00FFFF00FFFF0000000000000000FFFF00FFFF00FFFF
FFFF00FFFF00FFFF0000000000000000FFFF00FFFF00FFFF
FFFF00FFFF00FFFF0000000000000000FFFF00FFFF00FFFF
FFFF00FFFF00FFFF0000000000000000FFFF00FFFF00FFFF
FFFF00FFFF00FFFF0000000000000000FFFF00FFFF00FFFF
FFFF00FFFF00FFFF0000000000000000FFFF00FFFF00FFFF
FFFF00FFFF00FFFF0000000000000000FFFF00FFFF00FFFF
FFFF00FFFF00FFFF0000000000000000FFFF00FFFF00FFFF
FFFF00FFFF00FFFF0000000000000000FFFF00FFFF00FFFF
FFFF00FFFF00FFFF0000000000000000FFFF00FFFF00FFFF
FFFF00FFFF00FFFF0000000000000000FFFF00FFFF00FFFF
FFFF00FFFF00FFFF0000000000000000FFFF00FFFF00FFFF
000000FFFF00FFFF0000000000000000FFFF00FFFF000000
000000FFFF00FFFF0000000000000000FFFF00FFFF000000
000000FFFF00FFFF0000000000000000FFFF00FFFF000000
000000FFFF00FFFF0000000000000000FFFF00FFFF000000
000000000000FFFF0000000000000000FFFF000000000000
000000000000FFFF0000000000000000FFFF000000000000
000000000000FFFF0000000000000000FFFF000000000000
000000000000FFFF0000000000000000FFFF000000000000
000000000000FFFFFFFFFFFFFFFFFFFFFFFF000000000000
000000000000EFFFFFFFFFFFFFFFFFFFFFFE000000000000
0000000000008FFFFFFFFFFFFFFFFFFFFFF8000000000000
00000000000008EFFFFFFFFFFFFFFFFFFE80000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_VIBRATION(_alias) ENTITY(rectangle,black,vibration,_alias,MATERIAL VIBRATION)
!define MATERIAL_VIBRATION(_alias, _label) ENTITY(rectangle,black,vibration,_label, _alias,MATERIAL VIBRATION)
!define MATERIAL_VIBRATION(_alias, _label, _shape) ENTITY(_shape,black,vibration,_label, _alias,MATERIAL VIBRATION)
!define MATERIAL_VIBRATION(_alias, _label, _shape, _color) ENTITY(_shape,_color,vibration,_label, _alias,MATERIAL VIBRATION)
skinparam folderBackgroundColor<<MATERIAL VIBRATION>> White
@enduml